The First Berserker: Khazan is an upcoming souls-like game that connects to the Dungeon Fighter Online franchise. It’s a 3D action game inspired by titles like Dark Souls, Sekiro, and Monster Hunter. The game’s creative director, Junho Lee, and art director, Kyuchul Lee, discussed the transition from 2D to 3D, the lore connection to Dungeon Fighter Online, and the challenging gameplay.
Khazan is set 800 years before Dungeon Fighter Online, exploring the untold stories of the franchise. The shift to 3D was a significant challenge, as they wanted to maintain the essence of the original game’s characters and battles while meeting the demands of existing players for more immersive graphics. The game has attracted fans outside the Dungeon Fighter Online community due to its souls-like gameplay and difficulty level.
During the interview, Junho Lee addressed concerns about the game’s difficulty, stating that the demo build may not accurately represent the full game’s progression system. They are constantly balancing the difficulty to ensure all players can enjoy the game. The team is considering adding a difficulty selector to cater to different player skill levels.
The gameplay demo showcased challenging boss battles that required precise timing and strategy to overcome. Players need to master parrying and defensive tactics to succeed. The full game will offer additional defensive options and ranged attacks to accommodate different play styles.
The First Berserker: Khazan is set for release on PlayStation 5, Xbox Series X/S, and PC in 2025, with a closed beta test planned for mid-October. Fans of souls-like games and Dungeon Fighter Online can look forward to a challenging yet rewarding gaming experience with Khazan.